
Improved Map Mod (Rustard) Knight of Science Edit
A downloadable mod
Foxhole map mod with better terrain and road colors, topography, etc. Edited by Knight of Science, originally Rustard's Improved Map Mod. I asked Rustard if it was okay to upload this and he said go for it.
Looking for my Wolfgang.IX Map edit? Find it here!
V5 UPDATE:
Revamped entire mod by adding AI ranges, naval ghost hexes, obs towers and more!
I'd like to thank KoV for the Foxhole Map Layers Assembler Tool for modders which I expanded to suit my needs. Foxhole Mod Nexus Discord link.
V4 UPDATE:
As suggested by Danetello, this mod no longer alters the MapStyle file which caused white squares when the mod was used with newer versions of foxhole that modified this file. As a result: NO MORE WHITE SQUARES - hopefully ever again.
The changes to the MapStyle that improved zoom as well as a couple other things have been moved to a different mod. Go check out Improved Zoom!
Additions:
- AI ranges / perimeter provided by Townhalls, Relic Bases, Keeps, and Safehouses in purple. AI perimeter in thick solid, primary interior in thick dashed, minor interior in thin solid.
- Naval ghost hexes on both edges of the map to assist in ocean travel. Stema Landing no cross zone in red. "You could be crossing into obs tower" in dashed black. Arrows for explanation. Ghost hexes have white intel icons (I left off a few). Resolution cannot be further improved due to unreal engine limitation. If people are interested I could add more ghost hexes or put subregion Voronoi lines on them.
Bulwark passages and a few previously unmarked collapsed areas. I'll add some for the warden dev walls when we take those regions >:)Thanks Rustard for creating a FANTASTIC bulwark cavity visualization. I am happily importing this now.- Safehouse 80m intel circle in faint white. Meant to show up in enemy territory while blending in for friendly territory.
- Mortar House Ranges (Dashed red circles)
- Coastal Gun Ranges (Solid black for lock on, dashed for warning shots). I updated these ranges so they are accurate now.
- Observation tower range. 30 degree tick marks shown to indicate arc of intel. 80m listening kit range faintly visible as well.
- Active Border Intel Disable Range (See explanation)
- (In development)
Small stonewalls visible on the map.I'll add these back in for all hexes soon.
Trivia:
You can sort of measure rainstorm intensity by comparing obs tower or safehouse actual intel ring to the marked max range. 50% range is max intensity.
Note:
You cannot see rainstorm shrunk intel from home region (You still won't see anything in the area that should be obscured though. This is probably a game bug.)
Active Border Intel Disable Range:
As a bonus the red zone lines also mark the point at which intel providing structures will be disabled if there is an active border condition present. To ensure an obs tower never turns off make sure to build it no closer to a border than the red line. If using the red line for steering clear of intel disable for a particular border you should imagine it to go border to border.
NAVAL:
Normal has 2 hexes of Naval Vision TM
"Less_Naval" has only
"No_Naval" has no naval shown.
Now supports both Dark RDZ and Red RDZ!
Now available with or without AI rings!
If you have feedback or improvements feel free to find me in FOD, Sigil, or DM me.
If you didn't see it above, go check out Improved Zoom!
Lastly, I made the Amusing Renames Mod to add a humorous element to the world map by renaming several hexes. Give that a try if you are bored :)
Known issues:
I cannot increase the resolution of the ghost hexes. Engine limitation.
Stema Landing no cross zone looks a bit goofy on Red RDZ but it will do for now.
Download
Click download now to get access to the following files:
Development log
- Fixed some downloads having red RDZ by mistake. Added "No Naval" Option.1 day ago
- Updated to Foxhole Update 602 days ago
- Major Update: AI ranges + Naval15 days ago
- Removed MapStyle Changes for Future Compatibility26 days ago
- Hotfix - fixed hex names being overriddenFeb 11, 2024
- Updated for Origin and Tempest changesFeb 11, 2024
Comments
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can you make a version without the stonewalls?
best map mod
Modification breaks the icon of field warehouses in update 59
Fixed in v3.3!
Update 58 broke something, I see white squares in the center of the mortar ranges.
The update now has a Mortar House icon in-game. It will be white until the modpack is updated
Can you make all versions of Rustard's map with this mod, please. And maybe I'm wrong, but I think stonewalls should be not so contrast black.
Best map mod available right now! Buy entire stocks!!
Awesome! Thx!
Looking forward to the update.