Recombined zoom functionality back into base mod
After testing out the separated improved zoom mod standalone I found a number of issues resulting from the HD nature of the base mod that caused there to be problems when stock foxhole map was used. Because the stock foxhole map wasn't HD, the aspects of the zoom mod that were made for an HD map completely broke resulting in certain erratic camera zooming.
For this reason I recombined it back into the base mod. White squares are now gone, and zooming should work as it did before with no separate mod needed.
Files
War-WindowsNoEditor_ImprovedMapMod_KnightofScience_Edit_v3_3_DarkRdzMulti.pak 182 MB
3 days ago
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Improved Map Mod (Rustard) Knight of Science Edit
Edited Foxhole map mod with better terrain and road colors, topography, etc.
More posts
- Separated zoom functionality into IMPROVED ZOOM modto prevent white squares4 days ago
- Hotfix - fixed hex names being overriddenFeb 11, 2024
- Updated for Origin and Tempest changesFeb 11, 2024
- Update v1.1Aug 07, 2023
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